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(外研版)2022高三一轮训练:必修1 Module 6 科技发展与信息技术创新科学精神信息安全 (英语 解析版)
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  • 资源类别试题
    资源子类一轮复习
  • 教材版本外研版(现行教材)
    所属学科高中英语
  • 适用年级高三年级
    适用地区全国通用
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  • 更新时间2022/4/8 10:45:40
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A

When you first step into a classroom, one of the first things to catch your eye is usually a list of rules.However, there's one rule that you just can't help but question: No electronics.In reality, the classrooms in our school have_an_aversion_to modern technology, so electronic devices (设备) such as computers and cellphones are not allowed, for they are thought to have a bad influence on children's attention at class.However, is it possible that these devices could actually be used to improve our learning experience?

As is known to us, these years we have spent so much time talking about the disadvantages of modern technology that we've failed to see their advantages in a classroom.Many people of the 80's and 90's still remember learning about history by playing the game The Oregon Trail, and many of us 2000's teenagers remember games such as Brain Age that encouraged our cognitive (认知的) development.

It doesn't end with educational games, either.Take Minecraft for example.While a parent may complain (抱怨) that their child spends too much time playing the hit video game, what they probably fail to realize is that their child's brain is being enriched with information allowing creativity and problem­solving.Children who play on public or local computers may also pick up on social skills.For older children, creating computer games can be a great introduction to coding (编码)Many schools have begun to bring the game into their classrooms.

In the end, it's important that we welcome technological development in our classrooms and see the educational value in having fun.School no longer must mean sitting down for hours in front of a pictureless textbook.Instead, school can be a place where children are able to see learning as a lifelong experience.

语篇解读:本文是一篇议论文。作者认为电子设备对课堂有益。作者通过举电脑游戏的例子告诉读者:在课堂中融入现代科技有利于孩子们学习。

1What does the underlined part “have an aversion to” in Paragraph 1 mean?

AChange.         BDislike.

CExpect.  DOveruse.

解析:B 词义猜测题。由下文中的electronic devices (设备) such as computers and cellphones are not allowed, for they are thought to have a bad influence on children's attention at class可知,作者所在的学校并不喜欢使用现代科技,故画线部分意为不喜欢;厌恶

2Some computer games are mentioned to show ________.

Aparents know little about computer games

Bchildren can create better computer games

Cchildren can learn from computer games

Dparents only welcome educational games

解析:C 推理判断题。第二、三段介绍了具有教育意义的电脑游戏和最新的娱乐性的电脑游戏都可以对孩子们的学习产生益处。

3What is the author's attitude towards electronic devices?

AHe is against them.

BHe is in favor of them.

CHe is uninterested in them.

DHe is uncertain about them.

解析:B 推理判断题。由第二段中的we've failed to see their advantages in a classroom和最后一段中的it's important that we welcome technological development in our classrooms and see the educational value in having fun可知,作者非常赞成在课堂上使用电子设备辅助教学。

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